LEVIT∆TE / CONNOR CAMPBELL
Digital Artist. Generalist. Art Director.
Over 7 years of experience in audio and visual production, marketing, curation and creative direction have led to this very moment. Below you can find a selection of highlights.
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TRAVIS SCOTT
“BUTTERFLY EFFECT” TOUR VISUALS @SoFi Stadium
CGI, Editing, Compositing, Texturing, Modelling, Rendering
In late 2023 I was fortunate enough to be brought on the content team at Seeyoulater, to help visuals for Travis Scott’s “Utopia” show at SoFi Stadium. More specifically visuals for the song “Butterfly Effect”
My contribution included 3 pieces of animated content, one for the primary upstage screen, one for pillars throughout the venue and a third for a large halo overhead screen at SoFi. These deliverables utilized customized assets, custom texturing, compositing environment design and lastly rendering.
MARSHMELLO
VIBR8 TOUR VISUALS
CGI, Editing, Compositing, Texturing, Modelling, Rigging, Character animation
In late 2023 I was fortunate enough to be brought on the team to help for Marshmellos 2023 fall tour through the creative directors at Seeyoulater.
My contribution included Cinema 4D produced cinematics that utilized customized assets, fabric simulations, custom texturing, rigging, character animation, particle simulations, environment design, cinematic direction and lastly rendering.
MARSHMELLO B2b SVDDENDEATH
Concept, CGI, Editing, Compositing, Texturing, Modelling
In early 2023 I was brought on as part of the team to prepare video content for the Marshmello b2b Svdden Death EDC set. During this process I utilized Unreal Engine, Cinema 4D, Octane Render and Substance painter to create and render various assets and content for the performance.
My contribution included Unreal Engine cinematics that utilized custom assets and environments, as well as bespoke 3D assets textured from scratch to be used as supplementary clips and video layers during the show.
ross ulbricht genesis collection
CGI, Editing, Scoring, Foley, Directing, Motion Graphics, Art Direction Storyboard, Treatment, Promotional Content Creation
Ross Ulbricht Genesis Collection - Teaser
“Until We Meet Again”
My full animation and contribution to the collection.
This piece required an exceptionally large pipeline in comparison to most content I produce. I learned a lot about what to do and what not to do in 3D content creation.
The pipeline included: Unreal Engine, Full Adobe Creative suite, Ableton Live, Substance Painter, Cinema 4D and Daz 3D. Multiple Render engines were utilized for different stages of look development but ultimately Unreal Engines native render engine, and native path trace render engine was used for final delivery.
The “Ross Ulbricht Genesis Collection” was auctioned and sold through SuperRare for 6.2 million USD and still remains to be one of the most valuable NFTs to have ever sold.
Proceeds were used to start a foundation for prisoners entitled “Art4Giving” aimed to bring prisoners closer to their families. Select proceeds were also allocated towards freeross.org
I was commissioned to contribute a piece to the collection as well as create promotional assets and contribute creative direction for marketing purposes.
DECEMBER 9th 2021
SUBTRONICS
ANTIFRACTAL & TESSERACT TOUR VISUALS
CGI, Editing, Compositing, Concept
In December 2022, I was fortunate enough to be commissioned as part of the team working to create the visuals for Subtronic’s Antifractal tour.
This project required the use of Unreal Engine, Cinema 4D, Octane Render, Substance Painter, and Adobe After Effects.
In late 2023, I was fortunate enough to be commissioned as part of the Subtronics team again for his Tesseract album tour.
This project required the use of Cinema 4D, Octane Render, Substance Painter, and Adobe After Effects.
LEGACY
AUDIOVISUAL ALBUM
Everything.
Levit∆te - “Legacy”
Self Released/ Upstreamed to UMG
A personal audiovisual concept album created over the course of late 2018 - 2020.
The project consists of 10 songs accompanied by minute long visuals that tell a cohesive story.
The process included proficient use of Unreal Engine, Ableton, Cinema 4D, Octane Render, Arnold Render, Blender 3D, Daz 3D, and the full Adobe Creative suite.
WAGMIAMI 2021
Creative Direction, Project Management, Content Creation
Art Basel Miami 2021:
How do you throw a premier digital art & NFT gallery, inside a music festival at Art Basel with only a month to prepare?
Alongside IIIPoints (Club Space) and the Entoptic team, I was recruited to help with event planning, curation, project management and content creation for marketing, for a gallery eventually titled: “WAGMIAMI.”
After 25 days straight of working, from December 1st thorough the 5th over 100 thousand people attended IIIPoints’s “Space Basel” thousands of which would find themsselves inside “Wagmiami” Gallery.
The gallery debuted work from Alex Grey, Allyson Grey, Pussy Riot, Ross Ulbricht, Kannon, Alessio De Vicchi, Arca X Fredrik Heyman and many more.
you can visit the site and see the full lineup HERE
COMPOSITE WORK
CGI/ Filming/ Composite Pipeline